They made sourdough bread on Monday, and threw it out Wednesday. Now, this was on a Tuesday, which was good, because rye bread was always fresh on Tuesday. I said to him, "Orville, let me go get you some rye bread." Now, I'm unsure if elephants enjoy rye bread, but I assure you that Orville does. Now, if I recall correctly, there was a bakery nearby. They don't have hands at all, do they? They're f-they're all feet! And I-I couldn't imagine someone asking me to eat a sandwich with my feet. poor Orville was having such difficulty eating it! Elephants have those clumsy hands, y'know? Actually, I-I suppose that's the problem. Y'know? Sometimes," I said, "A story is-is just a story, so just be quiet for one second of your life and eat your sandwich, okay?" Of course, it was only then I'd realized I'd made sandwiches, and. you'll likely end up believing something you shouldn't believe, thinking something you shouldn't think, o-o-or assuming something you shouldn't assume. You try to read into every little thing, and find meaning in everything anyone says, you'll just drive yourself crazy. y'know, sometimes, a story's just a story. I said to him, "Orville, not every story has to have significance, y'know? Sometimes, a. I have a story." And he said to me, "What's the significance of the story?" And. I was having just a delightful picnic with my good friend Orville. It reminds me of one summer day in the park. W-well, from-for everyone else, life goes on. if it weren't from me, it would've just been from someone else, y'know? I guess what I'm trying to say is, life. But, uh, y'know, I-I don't feel too bad about it. The lack of quality of some jumpscares could be due to this limit as well, since the original image size is only 480 x 270." My friend, you have met a terrible, terrible demise.This is due to Scott from having clickteam errors from previous games, where larger jumpscare files would make it lag or crash the software. The jumpscares are small in quality when looked at through the files, but are enhanced when in-game.the Puppet), it is also used for other animatronics that do not lack such features, such as Ennard (right). Although this may be expected for some animatronics that lack mobility around their facial areas (e.g. Other jumpscares, however, appear to be heavily under-exaggerated consisting simply of still images of the animatronics shaking around violently. This is especially notable in some specific jumpscares, such as Foxy's (right).Įnnard's jumpscare from Ultimate Custom Night demonstrates the other common style in the game, involving the violent shaking and movement of simple static images. Most of the jumpscares in Ultimate Custom Night appear to be much more exaggerated and unrealistic than the jumpscares from any previous games, often involving the attacking animatronic to move around in extremely rapid, zany motions, and frequently involving rapid opening and closing of their mouths and eyelids. These include Phone Guy, El Chip, Lolbit, Funtime Chica, Old Man Consequences, Minireena, Dee Dee, BB, and JJ, most of whom can create auditory and visual disturbances, but do not cause a true jumpscare.įoxy's jumpscare from Ultimate Custom Night is a good demonstration of the game's more exaggerated jumpscares. Other newer characters are capable of causing nonlethal jumpscares including Helpy and Trash and the Gang, who can also create audio or visual disturbances but don't directly cause a "Game Over".Īdditionally, many other antagonists in the game lack jumpscares overall, but can still pose a threat to the player through other means. Several of these nonlethal hazards are characters returning from previous games, such as Phantom Freddy, Phantom BB, Phantom Mangle, and Bonnie, all of whom can cause temporary visual or auditory disturbances following their jumpscares. However, some characters in the game will jumpscare the player without giving them a "Game Over", similar to the Phantoms from the third game. As a result, the player must remain very cautious, as there are many animatronics that the player must watch to ensure survival. Much like the jumpscares from most previous games, the majority of animatronics in the Ultimate Custom Night will give the player a "Game Over" after a jumpscare.
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